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Axis Animation is looking to hire experienced LEAD HOUDINI FX ARTISTS on an ongoing basis to lead project based FX teams with the potential for exceptional candidates to move into a more permanent role within the team.

This role requires a skilled FX artist with a broad background supervising and creating high quality FX assets and shots across a variety of projects.

You’ll be a personable, pro-active, self starter who can motivate and lead the team around you as well as work with the project Director to realise his vision and ensure the standard and quality of the FX is consistently high.

Prior Supervisory/Lead experience is beneficial, however this would be a good opportunity for an experienced Mid or Snr artist to step up. Thorough knowledge of Houdini is essential as is the ability to troubleshoot technical problems. A good understanding of the animation pipeline including pre-production, production and post-production is also beneficial.

Tasks will include working together with the Head of FX and the production team on the early stages of projects to ensure the schedule and team is appropriate for the project. tasks will also include building FX assets to create a variety of realistic and stylised FX elements, and implementing these on specific shots, providing the lighting and comp team with both test and final renders of these elements.

Candidates must be willing and able to work onsite in Glasgow, and preferably have relevant visas in place permitting this at time of application. However sponsorship VISAs may be possible for exceptional candidates.


Managing the project’s FX team and it’s pipeline throughout the course of the production

Helping production drive the project team to meet schedule objectives

Being proactive in mentoring and developing all members of the FX team in the department across several projects

Quality controlling FX output on assigned project

Feedback and managing technical challenges on project alongside the CG Supervisor and Dept leads

Liaising with production on task assignment and scheduling of the team

Interpreting and communicating the director feedback and vision to the team

Design and create realistic and stylised FX using sprite/volumetric rendering techniques and Houdini/Maya particle systems

Create dynamic or rigid body simulations

Create tools, utility scripts, expressions and other digital assets to streamline the set-up process and achieve the desired look

Take responsibility for producing the final looks of FX sequences, including integration with other CG elements

Provide slap and final comps (as required)

Keep CG Supervisor and Head of FX informed of progress, changes and other critical issues


Strong leadership skills and the ability to confidently supervise a team

A desire and ability to motivate and develop team members

Good communication skills and the ability to work interactively with others.

Ability to feedback to pipeline and direct any technical changes.

In depth knowledge of Houdini FX experience is essential

Experience rendering with Houdini/MANTRA preferred

2 + years production experience is required.

Having an animation or commercials background is beneficial

Some experience with MEL or Houdini scripting

Some compositing experience, preferably Fusion or similar

Ability to integrate into existing pipeline infrastructure

Ability to support himself and take initiative

Ability to understand and implement feedback

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