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Axis VFX is looking for a hardworking, enthusiastic individual to fill our Render Assistant position in our expanding Bristol VFX studio. This is a great opportunity to gain essential experience within the VFX industry and make an invaluable contribution to the smooth running of our projects.   The specific purpose of this role is to supplement our existing technical support, with dedicated render support.  

This role would suit someone looking for their big break into the VFX or animation industry. We're looking for a self-starter with a roll your sleeves attitude. Note all applicants at the time of application must have full working rights for the UK and hold an appropriate visa where applicable.

Due to the volume of work passing through the farm, there’s a possibility of an eventual shift system. Day shift would be 10am to 6pm, and back shift 4pm to 12pm shift to offer round the clock support whilst artists are submitting to the farm.


  • Liasing with farm manager, leads, artists and production finding out what is coming on to render vs expected priorities for each days rendering.
  • Monitoring the farm queue and it’s nodes for errors, and systems around it, informing appropriate groups/people where relevant.
  • Adjusting priorities and job allocations to make sure higher priority work isn’t held up nor blocked.
  • Assisting with job preparation, submission and rendering being carried out on offsite remote render farms as required
  • Helping maintain as high a possible active node count where possible 24/7.
  • Ensuring timely movement of jobs on the farm through the course of the day and/or evenings
  • Making sure farm node & pool  priorities across project don’t drift or change from levels of utilisation agreed by management/others
  • Collating reports of what shots have gone through and which haven’t on daily basis and commute it this to production
  • Ensuring scenes with problems are passed back immediately to the artist
  • Actively engaging with leads on a minimum once daily basis about what needs to get through in those 24hours.
  • Verifying artists have received their passes without dropped frames. In the event of dropped frames, trace logs to identify render nodes/problem responsible for such dropped frames. 


  • Have great communication skills and be tech savvy
  • Be able to think on your feet and work under pressure
  • Be flexible and well organised
  • Be enthusiastic but have sensitivity to know when this is appropriate
  • Have good organisational and administrative skills
  • Be able to work without supervision but have the confidence to ask when unsure
  • Be versatile and willing to learn
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