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SENIOR 3D CHARACTER ARTIST

Axis Animation are expanding their Senior team and are looking to hire experienced SENIOR 3D CHARACTER ARTISTS to work in project based asset teams on a full time or ongoing freelance basis working onsite in Glasgow.

This role requires a skilled artist with a broad background creating different types of assets using both hard surface and sculpted techniques. You’ll be a personable, pro-active, self starter who can motivate the team around you as well as work with your Lead to implement consistent working practice and ensure the standard and quality of the assets are consistently high.

Prior Modelling, Sculpting, Texturing and Shading experience of a high standard is a must as well as the ability to troubleshoot technical problems. A good understanding of the asset production pipeline including pre-production, production and post-production is also necessary.

Candidates must be willing and able to work onsite in Glasgow, and have relevant visas in place permitting this, if required, at time of application.

RESPONSIBILITIES

  • Producing high quality assets suitable for production both technically and artistically

  • Working well within a team of artists

  • Supporting junior members of the team of artists with technical problem solving

  • Ensuring your assets meet specifications provided by all relevant departments  

  • Suggesting feedback and technical solutions on project

  • Communicating with your Lead on task assignment and scheduling

  • Following concepts and briefs, implementing feedback

  • Working closely with the Lead Artist to identify process improvements/tools to increase department productivity

REQUIREMENTS

  • Accomplished examples of Modelling, Texturing and Shading both hard surface and sculpted assets

  • Thorough knowledge of Modelling package of your choice is essential

  • Thorough knowledge of Zbrush and/or Mudbox is essential

  • Thorough knowledge of Mari and/or Bodypaint 3D, Substance Painter or other 3D texturing software is essential

  • Knowledge of Python, C++, VEX is desirable

  • Basic understanding of Lighting and Look Development

  • Willingness to learn SideFX Houdini workflow

  • Good communication skill and ability to work interactively with production and other departments to solve production challenges

  • Ability to feedback to other departments and direct any technical changes

  • Proven production experience within a team min. 5 years

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